With Dreamforce 2010 behind us and Dreamforce 2011 fast approaching, the first ever crowdsourced conference application is publicly available! Chatter BINGO has been released as an unmanaged package, meaning that all the source code is open and ready for customizing to your hearts’ content. Chatter BINGO was conceived by Chris Shackelford and Brad Gross (@imperialstout) while chattering in the Dreamforce org, and they asked me to build it. Within two weeks, it had passed QA and was deployed to the org. One of my favorite moments from Dreamforce was at the Tweetup (#df10tu – see you at #df11tu) when someone walked up to me with a printout of the PDF BINGO card she had generated, asking me to mark myself on the page. It always feels good to see people enjoying one’s work! The listing is at http://www.x2od.com/getchatterbingo. Enjoy!
This is a collaborative post with Nick Hamm (@hammnick), Director of Technology at Infowelders and David Schach (@dschach) from X-Squared On Demand. After a conversation via twitter, we decided to collaborate on a blog post (via Google Docs, of course) and are publishing it in our own blogs simultaneously. With all of the hype around the pending release of iPad2 and how it has firmly moved us into the “post-PC era”, we had to take a step back and evaluate for ourselves whether all of the hype is justified, or if Steve Jobs’ mastery of the emotional sell has hypnotized Apple fan-boys and non-fan-boys alike into believing that we are in a reality that isn’t quite real, or even realistic. The Case for iPad The iPad is a game-changing device in many ways, but it’s main impact is as a consumer/personal technology. Apps are the primary driver that sell the […]
Howard Greenstein of Inc.com published a story today(”Stop, Collaborate, and Listen“) on drop.io and asked us to comment on how drop.io can help SMBs in service delivery.